Render pass 05 — all projects
Projects
Render pass 01 — thesis2026
Stylized Shadow Textures
A custom UE5 plugin that reconstructs cross-hatched, non-photorealistic shadows on top of the forward shading renderer — the technical core of my thesis.
- Unreal Engine 5
- HLSL / Material Graph
- C++ (GameInstanceSubsystem)
Render pass 02 — netcode2025
Crossplay Multiplayer Architecture
Steam, Meta Quest, and Google Play Games players in one lobby, unified through Epic Online Services as the identity and networking backbone.
- Unreal Engine 5.5
- Epic Online Services (EOS)
- OSSv1 / OSSv2
Render pass 03 — shading2026
Outline Shader
A post-process outline shader driven by depth and normal edge detection.
- Unreal Engine 5
- Material Graph
Render pass 04 — jam2025
Tumbler — Game Jam Rolling Game
A ball/tumbler rolling game built in a jam and shipped to web/itch.io, with a PID-style camera and custom gravity.
- Godot 4.6.3
- GDScript
Render pass 05 — shading2025
Stylized Glass Shader
A two-sided, fake-reflection glass material for UE5 with UV parallax offset for hand-designed line patterns.
- Unreal Engine 5
- Material Graph